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Games like Stardew Valley (built primarily by a single developer, ConcernedApe) and Terraria prove that massive budgets are not required to achieve successful sales. By relying on creative gameplay design and direct community engagement on social media, indie can match or even exceed the lifetime sales of major studio releases.
| Title | Sales (M) | Developer |
|---|---|---|
| Stardew Valley | 50 | ConcernedApe |
| Terraria | 70 | Re-Logic |
In contrast, studios like CD Projekt Red (*Cyberpunk 2077*) and Rockstar Games (*GTA V*) utilize massive workforces, high-end graphical engines, and multi-million dollar marketing campaigns. While they achieve high sales rapidly, they carry significantly higher financial risks and development timelines.
| Title | Sales (M) | Developer |
|---|---|---|
| Cyberpunk 2077 | 40 | CD Projekt Red |
| Grand Theft Auto V | 230 | Rockstar North |